Follow daniakhan
Follow
Following daniakhan
Following
Add To Collection
Collection
Comments
Devlog
Bo Kata
←
Return to Bo Kata
Devlog
Devlog #10
April 11, 2025
by
daniakhan
Art Team: Iterating on textures and updating models throughout the week were made. Things like the main island had changes made to better suit the level design. Visual effects work was added throughou...
Continue reading
Devlog #9
April 11, 2025
by
daniakhan
Art Team: Smaller model details are being added to spice up the game. Different animations are being tested to give the kite the feeling of aerial buoyancy while the modellers are continuing their wor...
Continue reading
Devlog #8
April 11, 2025
by
daniakhan
Art Team: The majority of the models made by the 3D team made in week 7 have been imported into Unity’s build. The kite also has animations for each direction it flies in such as up, down, left and...
Continue reading
Devlog #7
April 11, 2025
by
daniakhan
Art Team: The TA’s advised that we revisit our idea and settle on a specific style and world we can all agree on. This allowed our modelling style to be made consistently. Each person naturally assi...
Continue reading
Devlog #6
April 11, 2025
by
daniakhan
Overall Progress: This week our CS team did major changes in the flight and incorporated a relatively polished combat system. We presented our first playable build with all mechanics integrated. Art T...
Continue reading
Devlog #5
April 11, 2025
by
daniakhan
Overall Progress: Preparation for Alpha presentations Art Team: The NPC kite was complete, but the main kit was still in progress. The current greybox was a world of three islands with little assets/m...
Continue reading
Devlog #4
March 22, 2025
by
daniakhan
Overall Progress: Refining core gameplay. Defining mechanics, dynamics and aesthetics of the game. Creating multiple 3D and 2D assets. Addition of combat. Art Team: This week we generated multiple 3D...
Continue reading
Devlog #3
March 22, 2025
by
daniakhan
Overall Progress: Worked on the proof of concept. So far, we have also created a clearly defined game flow for Bo Kata and have set a clear goal for the upcoming weeks. The flight has been improved si...
Continue reading
Devlog #2
March 22, 2025
by
daniakhan
Overall Progress: So far, we have decided that we want the flight to be the most fun aspect of our game. We set up a weekly work schedule and meeting time for the entire group and sub groups. Created...
Continue reading
Devlog #1
March 22, 2025
by
daniakhan
Overall Progress: Created our first prototype/initial build for our game. Added a collection mechanic to the existing game structure/idea. Discussed feasibility and ways we could alter the game idea i...
Continue reading