Devlog #9


Art Team: 

Smaller model details are being added to spice up the game. Different animations are being tested to give the kite the feeling of aerial buoyancy while the modellers are continuing their work modelling and putting the objects in their correct positions. The worldbuilding is in its final stage as we continue to look for quality of life additions such as grass textures and window models. 

Music Team:

Clearing up the to dos, the music team worked on sound effects for string-cut, combat, confetti, cheer, etc. We also designed a set of sound effects that contained four separate ones: charge (loop), dash, post-dash, and spin, to more vividly work with the entire movement of the dash. Moreover, to better serve the vibe of the festival background of our game, we added a cheery sound to show human presence.

Files

BetaBuild.zip 56 MB
Mar 18, 2025
Playtest Report.pdf 146 kB
Mar 22, 2025

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